Masahide Yuasa, Do you forgive past mistakes of animated agents? A study of instances of assistance by animated agents, Journal of Advanced Computational Intelligence and Intelligent Informatics, Vol. 24, No. 3, pp. 404-412, 2020.
Masahide Yuasa, Social Skills Training System in Social Settings Using Multiple Animated Characters, In Proc. of SCIS&ISIS2020, pp. 11-14
Motoki Sakai, Masaki Shuzo, Masahide Yuasa, Kanae Matsui, Eisaku Maeda, Biological and Behavioral Information-based Method of Predicting Listener Emotions toward Speaker Utterances during Group Discussion, In Proc. of ABC (Activity and Behavior Computing), 26th August, 2020.
H. Ohmura, T. Shibayama, M. Yuasa, T. Hamano, and R. Nakagawa. Development of a System to Generate Artificial Ambiance based on Entropy, Proceedings of the 10th International Conference on Agents and Artificial Intelligence (ICAART 2018), Vol. 2: HAMT, pp.333-338, Madeira, Portugal, 2018, Jan. DOI: 10.5220/0006730103330338
Masahide Yuasa, The inference of friendly communicative atmosphere created by geometric shapes, i-Perception, (2017, Nov-Dec; 8(6))
Masahide Yuasa, Can violation of conversational behavior maintain a sense of unity in informal situations? - A study on perception of conversational behavior using interactive robots/agents -(2018CogSci poster)[ link ]
Masahide Yuasa, Do you forgive past mistakes of virtual assistant? A study on changing impressions of virtual character when using its assistance multiple times (2017CogSci poster) [ link ]
([pdf] = partial translation; Brain Activity During Turn-Taking Using Virtual Characters: An fMRI Study on Humans Interacting with Virtual Characters, IEEJ Transactions on Electronics, Information and Systems, Vol.137 No.5 pp.724–734, 2017.)
Masahide Yuasa, Conversational Atmosphere Model and Reproduction by Animated Agents, In Proceedings of the Institute of Electronics, Information, and Communication Engineers Conference, Human Communication Group Symposium (Japan), HCG2017. [ pdf ]
Masahide Yuasa, and Kousuke Nanba, Restaurant-Guide Site Using Atmosphere Expressed by Abstract Characters, IEICE Tech. Rep. (Japan), vol. 117, no. 72, AI2017-6, pp. 25-26, June 2017.
Masahide Yuasa, and Daiki Morimoto, Do You Follow Angel Agent's Advice? A Pilot Study for Decision Making Support by Multiple Animated Agents, SCIS & ISIS 2016, from August 25 to 28, (2016)
Masahide YUASA, Hidefumi OHMURA, and Daisuke KATAGAMI, What Creates a Pleasant Mood? Development of an Information Model to Create a Good Mood, HCG2014, 2014 [ pdf ]
Masahide Yuasa, A Design Method using Cooperative Principle for Conversational Agent, HAI2014, 2014.
Masahide Yuasa, Can Animated Agents Help us Create Better Conversational Moods? - An Experiment on the Nature of Optimal Conversations -, HCII2014, 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV, pp. 634-640, in "Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice", 2014.
Yu Kobayashi, Masahide Yuasa, Daisuke Katagami,Development of an interactive digital signage based on F-formation system, iHAI2013, 2013.8
Masahide Yuasa, Building Table-Talk Agents that Create a Pleasant Atmosphere, HRI 2103 Demonstration Proceedings, 2013 pdf
Masahide Yuasa, Keiichi Saito and Naoki Mukawa, Brain activity associated with graphic emoticons. The effect of abstract faces in communication over a computer network, Electrical Engineering in Japan, Volume 177, Issue 3, 30 November 2011, Pages: 36-45
Masahide Yuasa, Keiichi Saito and Naoki Mukawa, Brain activity when reading sentences and emoticons: an fMRI study of verbal and nonverbal communication, Electronics and Communications in Japan, Volume 94, Issue 5, May 2011, Pages: 17-24
Masahide Yuasa, Keiichi Saito and Naoki Mukawa, Brain activity while reading sentences with kanji characters expressing emotions: an fMRI study on kanji characters expressing "laughter" and "tears", Electronics and Communications in Japan, Volume 94, Issue 5, May 2011, Pages: 1-8
Masahide Yuasa, Naoki Mukawa. Building of Turn-Taking Avatars that Express Utterance Attitudes - A Social Scientific Approach to Behavioral Design of Conversational Agents-, HCI 2011. pp.101-107, 2011
Yuasa, Masahide Nishida, Tomohiro Ohyama, Minoru Sera, Tomohiro, Information retrieval system using location and transportation by GPS traces as search criteria, TENCON2011, pp. 221 - 225, 2011
Masahide Yuasa, Naoki Mukawa, Koji Kimura, Hiroko Tokunaga, Hitoshi Terai, "An Utterance Attitude Model in Human-Agent Communication: From Good Turn-taking to Better Human-Agent Understanding", CHI Extended Abstracts 2010, pp. 3919-3924, (2010)
Masahide Yuasa, Hiroko Tokunaga and Naoki Mukawa: Autonomous Turn-Taking Agent System based on Behavior Model, HCI International 2009, pp. 368-373, [ springerlink pdf]
M.Yuasa, N.Mukawa: The Facial Expression Effect of an Animated Agent on the Decisions Taken in the Negotiation Game, CHI Extended Abstracts 2007, pp. 2795-2800, San Jose, California, USA (2007) (portal.acm)(pdf)
Pazilat Rajap, Sanami Nakadai, Masatomo Nishi, Masahide Yuasa, and Naoki Mukawa Impression Design of a Life-like Agent by its Appearance, Facial Expressions, and Gaze Behaviors -Analysis of Agent’s Sidelong Glance-, The 2007 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2007), pp. 2630-2635, Montreal
M.Yuasa, K.Saito, N.Mukawa: Emoticons Convey Emotions without Cognition of Faces: An fMRI Study, CHI Extended Abstracts 2006, pp. 1565-1570, Montreal, Canada, (2006) (portal.acm)(pdf)
N.Mukawa, T.Oka, K.Arai, M.Yuasa: What is connected by mutual gaze?: user's behavior in video-mediated communication, CHI Extended Abstracts 2005, pp. 1677-1680, (2005) (portal.acm)(pdf)
M.Yuasa: A Tool for Using Abstract Faces in Communication over a Computer Network, Proc. of Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on advanced Intelligent Systems (SCIS&ISIS 2006), pp. 1573-1577, Japan, (2006)
(Session Best Presentation Award)
M.Yuasa: Impression Analysis of Animated Agents in Soft Game Theory, Proc. of Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on advanced Intelligent Systems (SCIS&ISIS 2006), pp. 1043-1047, Japan, (2006)
M.Yuasa, M.Ohyama: Support Tool Using Positions of Contents for Voice/Gaze-controlled Browsers, Proc. of Tencon 2005(the IEEE International Region 10 Conference), pp. 636-641, Melbourne , Australia, (2005).
M.Yuasa: Strategies using Facial Expressions and Gaze Behaviors for Animated Agents, Proc. of The 3rd International Symposium on Autonomous Minirobots for Research and Edutainment (AMiRE 2005), pp. 337-343, Fukui, Japan, (2005) (pdf)
M.Yuasa, S.Miwa, M.Ohyama: Voice-controlled Browser Using Information on the Positions of Words in the Browser Window, Proc. of 11th International Conference on Human-Computer Interaction (HCII 2005), Las Vegas, USA, (2005)
M.Yuasa, Y.Yasumura, K.Nitta, :A Tool for Animated Agents in Network-Based Negotiation, Proc. of 12th IEEE International Workshop on Robot and Human Interactive Communication (ROMAN 2003), pp. 259-264, San Francisco, USA, (2003) (pdf)
M.Yuasa, Y.Yasumura, K.Nitta, :Negotiation Support Tool Using Emotional Factors, Proc. of IFSA-NAFIPS 2001, pp. 2906-2911, Vancouver, Canada, (2001) (pdf)
M.Yuasa, Y.Yasumura, K.Nitta, :Giving Advice in Negotiation Using Physiological Information, Proc. of SMC 2000, pp. 248-253, Nashville, USA, (2000) (pdf)
M.Yuasa, T.Tanaka, Y.Yasumura, K.Nitta: An Online ADR System Using a Tool for Animated Agents, Proc. of SICE Annual Conference, pp. 1940-1945, (2003) (pdf)
K.Nitta, Y.Yasumura, M.Yuasa, T.Tanaka: An Online Discussion Support System which Promotes Creativity of Legal Minds, Proc. of The IVR World Congress 2003 the Special Workshop 'Artificial Intelligence in Law', pp. 29-32, (2003)
K.Nitta, Y.Yasumura, M.Yuasa, T.Tanaka: An Online Moot Court System Mediated by an Agent, Proc. of the 9th international conference on Artificial intelligence and law (ICAIL2003), pp. 101-102, (2003)